COMRADE MAPS

Place Barricades. Reroute Citizens. The Streets Belong to the People.

Comrade Maps is a real-time pathfinding strategy and visualizer game set in a constructivist Soviet metropolis. Spend your barricade budget to intercept and delay state-mandated routes, forcing search algorithms—A*, Dijkstra, BFS, and Greedy Best-First—to adapt on the fly.

★ Key Directives

  • Dynamic Algorithmic Expansion: Watch wavefront search nodes and route corridors compute in real time as streets are blocked.
  • Pathfinding Lab Mode: Pause and step through search algorithm frontiers node-by-node with the visual debugger.
  • Two Custom GLSL Visual Modes: Toggle between Propaganda Halftone (Key 1) with warm vintage print aesthetic and Intel Gridwire (Key 2) with Sobel edges and scanlines.
  • Atmospheric Soundscape: Era-inspired orchestral soundtrack, mechanical chimes, and optional Soviet-accented briefing narration.
  • Daily Dispatch Challenge: A fresh procedurally generated city every day with stamp certificate export.

★ Operational Controls

Control Action
Left Click / Drag Place barricades on street intersections
Right Click Remove barricade and refund budget
WASD / Arrow Keys Pan camera around the city
M Toggle Build / Free Camera Orbit mode
1 / 2 Switch full-scene shader (Propaganda vs Intel)
Space Pause / resume algorithm expansion in Lab
[ / ] Step debugger backwards / forwards
H / Esc Open Directive Manual / Pause Menu
Issued by the People's Cartographic Directorate · For Public Education
Published 24 days ago
StatusPrototype
PlatformsHTML5
Authorpoxju
GenreEducational
AI DisclosureAI Assisted, Code, Sounds

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